A downloadable game for Windows

Life (Re)Sounding is currently in a beta state. There may be bugs and issues present in the game. If you find any of these, please let us know at unisagames@gmail.com - we would greatly appreciate it!

At the moment, Life (Re)Sounding requires a dedicated video card to run correctly. If you are having issues with the brightness of the game, try changing the shadow quality in the settings to "High". 

Life (Re)Sounding is a short (around 15 -20 minute) game/interactive 5 track music album created using Unreal 5 and the MetaMidiToolkit.  It is designed to raise awareness of neurodiversity by encouraging players to engage with slices of life of a neurodivergent person thrust into a world that was built for neurotypical people. 

A lack of understanding around the obstacles faced by neurodivergent people growing up in a neurotypical world contributes to a higher risk of mental health challenges than their neurotypical counterparts. Through game design elements including mechanics, environments and dynamic audio, Life (Re)Sounding aims to put players into the shoes of a neurodivergent person, encouraging them to experience some of the ways that neurodivergent individuals are forced to navigate challenges that may not be apparent to the surrounding world and the complexities that come with this. 

Whilst acknowledging that everyone's lived experiences are different,  Life (Re)Sounding is informed by the personal experiences of the design team, those close to them and academic research in this space, Life (Re)Sounding aims to raise awareness of how hard it can be just to exist as a neurodivergent person, while also celebrating the transformative power of self-discovery and community connection.

Recommended System Requirements:

  • OS: Windows 10 with Direct x 12 support
  • Graphics: NVIDIA GeForce RTX 2000 series and higher,  or AMD Radeon RX 6000 series and higher. 

Credits:

  • Dr Susannah (Susie) Emery 
  • George Martin 
  • John Oestmann 
  • Josh McLean 
  • Alex Ferrabetta 

Life (Re)Sounding is a project outcome of the Musical Automation in the Australian Games Industry project funded by APRA/AMCOS and Creative Australia (https://metamiditoolkit.com/

This project has also been financially supported by the University of South Australia. 

Updated 2 days ago
StatusIn development
PlatformsWindows
Authorlikeglassgames

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Download
life-resounding-win.zip 1.4 GB
Version 2 3 days ago

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(1 edit)

Thank you and bug fixing - 21/09/24

Thank you so much for the wonderful feedback and all of the excellent bug-hunting that you are all doing - we are much appreciative!

Because of your help we have now found and fixed the following bugs: 
- Adjusted shadow settings on LOW to prevent oversaturation and excessive brightness.
- Added restart button to the pause menu, returning players to the most recent checkpoint.
- Fixed a bug preventing players from interacting with the level 3 chair, which could cause a game freeze.
- Pause menu now functions correctly when sitting in chairs.
- Additional level and collision tweaks.